Game Programming Design
2018 Spring
Instructors 朱駿采
Chia-Hsing Chiu
Office Hour

TBA

TA Hong-Nian Guo
PreRequisites

熱誠、熱誠、熱誠。

Main Textbook

Unity 3D 遊戲設計範例講堂 - 人氣遊戲這樣做!

http://www.taaze.tw/sing.html?pid=11100724362

Grading
  • Quiz 7 (5, 5, and 5 %) (15%)
  • Homework 3 (15, 15, and 15%)(45%)
  • Final project  (40%)
Homework

Tank War / Maze

期末Project分組評分表:

https://docs.google.com/spreadsheets/d/1lEy6msf-e6ypXqIzcBAs3kEoeDRT04jviUB2d0byAa0/edit#gid=0

 

Syllabus
  • Introduction to the class
  • Mobile game overview
  • Introduction to Unity 3D
  • Introduction to OpenGL viewing and transformation
  • Introduction to OpenGL texture mapping
  • Introduction to OpenGL blending
  • Introduction to OpenGL color and local illumination
  • Introduction to Unity Fundamental
  • Introduction to Unity 3D programming
  • Unity3D script system
  • Unity3D physics.
  • Unity3D advance features