The Lost World Snowboard
Abstract

The character is put in the fantastic scene of The Lost World, a place dominated by ice, coldness and fearsome dinosaurs. The only way to escape is to run, run fast.  

Authors
Dobromir Todorov - Dobry , Chun-Wei Wang , Reza Adhitya Saputra , Shuang-Yu Tsai , Hsin-Ying Tseng
Abstract

The character is put in the fantastic scene of The Lost World, a place dominated by ice, coldness and fearsome dinosaurs. The only way to escape is to run, run fast.  

Technical introduction

The player is equipped with only a snowboard and tries to buy him/herself precious time by going down the slope while performing amazing stunts and jumps. When a dinosaur approaches it can be distracted by throwing a piece of meat. The player can hold only one piece of meat at a time and has six lives. Every time the player hit a tree, a rock or get bit by a dinosaur one life is deducted. If all lives are lost the game is over. The track is endless and bonus lives and meat are placed on random locations along the slope. The main goal of the game is to survive as long as possible.

 

Render Engine: Ogre 1.7.4

Physics Engine: Bullet 2.7

Motion Library: Windows Kinect SDK 1.5

UI Design: Flash CS4 + Hikari

Modeling Tool: Maya 2012

Video