Water Surface and Rendering -- 洪仕軒
Abstract

Expanded from the program, aquarium, in this program we have a view from the top. So we can see the surface of the sea and the wave. This time, we can touch the water and make some wave. 

Authors
Shih-Hsuan Hung
Abstract

Expanded from the program, aquarium, in this program we have a view from the top. So we can see the surface of the sea and the wave. This time, we can touch the water and make some wave. 

Technical introduction

Therefore, this time, I use Shader to create the refraction and Kinect to make the reflection. And about the surface, it is made of lots triangle meshes. When you touch, it will depend on where you touch and calculate what the wave should look 

Video