Chain Reaction -- 蔣勤彥
Two extra shots
Abstract

Simple physics engine applications

Authors
蔣勤彥
Abstract

Simple physics engine applications

Technical introduction

Uses
Ogre 1.8.1
Bullet 2.81

Newton's Cradle, Dominos
1. Rigidbody collisions
2. Pivot constraints

Ogre Character (Sinbad)
3. Character controller

Ogrehead
4. Softbody interaction

Credits
Character Controller Tutorial
gman
http://codefreax.org/tutorials/view/id/3

Bullet Physics Demo
EdisonLiu
https://bitbucket.org/EdisionLiu/orge-learning/src

Bullet Debug Draw
LiMuBei
http://www.ogre3d.org/forums/viewtopic.php?f=2&t=67620

LFA Scene Tools
metaldev
http://www.lfa.com/help.php

Ogre Bullet Softbody Integration
lgvier
http://www.ogre3d.org/addonforums/viewtopic.php?f=12&t=7476
http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=3428

Video