Water Surface and Rendering -- 賴威志、黃柏翰
Two extra shots
Abstract

Water surface

Authors
賴威志 , 黃柏翰
Abstract

Water surface

Technical introduction

i. Cg shader in ogre

ii. Cg (short for C for Graphics) is a high-level shading language developed by Nvidia in close collaboration with Microsoft for programming vertex and pixel shaders. It is very similar to Microsoft's HLSL.
Cg is based on the C programming language and although they share the same syntax, some features of C were modified and new data types were added to make Cg more suitable for programming graphics processing units.
This language is only suitable for GPU programming and is not a general programming language.
The Cg compiler outputs DirectX or OpenGL shader programs.

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