Chain Reaction -- Werner Sturm and Oliver Krauss
Abstract

Chainreaction
1) Physical based character runs to car and gets on it
2) Car starts to move and approaches boat.
2) Car Crashes and starts to burn (amount of fire/smoke can be changed)
3) Boat moves to pile of boxes cause of wind (speed of wind adjustable)
4) Sail (cloth) moves cause of wind
5) Boat collides with pile and boxes fall down.

Abstract

Chainreaction
1) Physical based character runs to car and gets on it
2) Car starts to move and approaches boat.
2) Car Crashes and starts to burn (amount of fire/smoke can be changed)
3) Boat moves to pile of boxes cause of wind (speed of wind adjustable)
4) Sail (cloth) moves cause of wind
5) Boat collides with pile and boxes fall down.

Technical introduction
  1. Water with Reflection / Refraction
  2. Caustics on floor including shadows
  3. Animated Fish
  4. Moveable Boat (arrow keys) swaying with water
Video