Player drives a space ship which accidently trapped around the black hole.
Player should escape obstacles absorbed by black hole to survive.
Player drives a space ship which accidently trapped around the black hole.
Player should escape obstacles absorbed by black hole to survive.
- Collision detection
n Collision between space ship and obstacles.
n When collision happens, the game will be over.
- Scene designing
n In order to let player feels like being around by black hole, we create a hexahedral scene, and the space ship can only drives in these six faces.
n Each face of hexahedron has nine holes.
- Technique of randomly generate obstacles
n We accomplish two techniques of randomly generate obstacles.
² Randomly choose faces of hexahedron.
² Randomly choose holes of the chosen faces.
- The amount and speed of obstacles will be increased as time goes by.
n As player survives longer, chosen faces of hexahedron and chosen holes of faces will be increased.
- Little map of 2D view
n We use simple symbols to represent members in the game.
² Little square represent space ship.
² Thin rectangles represent the faces of hexahedron has obstacles.
n 2D view is generated by aerial viewpoint.
- 2 layers of obstacles
n We create two layers of obstacles, obstacles of different layers has different textures.