Escape from black hole
Two extra shots
Abstract

Player drives a space ship which accidently trapped around the black hole.

Player should escape obstacles absorbed by black hole to survive.

Authors
吳興旺 , 蔡佳融
Abstract

Player drives a space ship which accidently trapped around the black hole.

Player should escape obstacles absorbed by black hole to survive.

Technical introduction
  1. Collision detection

n   Collision between space ship and obstacles.

n   When collision happens, the game will be over.

  1. Scene designing

n   In order to let player feels like being around by black hole, we create a hexahedral scene, and the space ship can only drives in these six faces.

n   Each face of hexahedron has nine holes.

  1. Technique of randomly generate obstacles

n   We accomplish two techniques of randomly generate obstacles.

²  Randomly choose faces of hexahedron.

²  Randomly choose holes of the chosen faces.

  1. The amount and speed of obstacles will be increased as time goes by.

n   As player survives longer, chosen faces of hexahedron and chosen holes of faces will be increased.

  1. Little map of 2D view

n   We use simple symbols to represent members in the game.

²  Little square represent space ship.

²  Thin rectangles represent the faces of hexahedron has obstacles.

n   2D view is generated by aerial viewpoint.

  1. 2 layers of obstacles

n   We create two layers of obstacles, obstacles of different layers has different textures.

Video