Faculty
Name:Chih-Yuan Yao
Department:Computer Science and Information Engineering
Office:RB501Phone:02-27376936
Email:cyuan.yao@gmail.com
Research Interest:

Computer graphics, including mesh processing and modeling, and non-photorealistic rendering (NPR).

Detail

Name:Yu-Chi Lai
Department:Computer Science and Information Engineering
Office:E1-222-3Phone:+886-2-2730-3665
Email:cheeryuchi@gmail.com
Research Interest:

Computer Graphics, Computer Games and Computer Vision

Detail

Name:Kai-Lung Hua
Department:Computer Science and Information Engineering
Office:E1-222-4Phone:+886-2-2730-3664
Email:hua@mail.ntust.edu.tw
Research Interest:

Digital Image and Video Processing, Computer Vision, Multimedia Networking

Detail

Name:Da-Yuan Huang
Department:Computer Science and Information Engineering
Office:- Phone:1-603-359-1868
Email:dayuan.huang.tw@gmail.com
Research Interest:
Human-Computer Interaction, Intenet of Things Interface, and Wearable Interface. 

Detail

Name:Shanq-Jang Ruan
Department:Electronic and Computer Engineering
Office:IB 715Phone:+886-2-2737-6411
Email:sjruan@mail.ntust.edu.tw
Research Interest:

Energey-Efficient Image Processing, Low power EDA/VLSI, Embedded Systems Design 

Detail

Name:Chang Hong Lin
Department:Department of Electronic and Computer Engineering
Office:IB-701-1Phone:+886-2-2737-6397
Email:chlin@mail.ntust.edu.tw
Research Interest:
Real-time human action analysis, power and thermal-aware VLSI design, distributed smart cameras, service-oriented architecture, next generation computer architecture

Detail

Research Projects
Title:Human and Computer Interaction
Description:Human and computer interfaces become more and more popular and important. This projects focus on improving several aspects of HCI.

Detail

Title:Vector Graphics and Texturing
Description:Ultra-high-definition displays are available on the market, and vector graphics are possible solutions to describe various multimedia contents in versatile applications because of its compactness and scalability. Therefore, this project focuses on proposing a new data structure and vector algorithm to preserve complex details of arbitrary images and maintain interactive editing and manipulation abilities. Furthermore, high resolution textures are determinant for high rendering quality in gaming and movie industries, but burdens in memory usage, data transmission bandwidth, and rendering efficiency. Therefore, it is desirable to shade 3D objects with vector images such as Scalable Vector Graphics (SVG) for compactness and resolution independence. We also focus on applying the vector image on rendering 3D objects.

Detail

Title:Background Extraction
Description:Background extraction is generally the first step for many computer vision and augmented reality applications. Most existing methods, which assume a clean background shot, are not suitable for video sequences such as highway traffic videos containing complex foreground movements which may not have a clean background shot. Therefore, this projects focuses on developing algorithms for robust background extraction.

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Course