Faculty
Name:Chih-Yuan Yao
Department:Computer Science and Information Engineering
Office:RB501Phone:02-27376936
Email:cyuan.yao@gmail.com
Research Interest:

Computer graphics, including mesh processing and modeling, and non-photorealistic rendering (NPR).

Detail

Name:Yu-Chi Lai
Department:Computer Science and Information Engineering
Office:E1-222-3Phone:+886-2-2730-3665
Email:cheeryuchi@gmail.com
Research Interest:

Computer Graphics, Computer Games and Computer Vision

Detail

Name:Kai-Lung Hua
Department:Computer Science and Information Engineering
Office:E1-222-4Phone:+886-2-2730-3664
Email:hua@mail.ntust.edu.tw
Research Interest:

Digital Image and Video Processing, Computer Vision, Multimedia Networking

Detail

Name:Da-Yuan Huang
Department:Computer Science and Information Engineering
Office:- Phone:1-603-359-1868
Email:dayuan.huang.tw@gmail.com
Research Interest:
Human-Computer Interaction, Intenet of Things Interface, and Wearable Interface. 

Detail

Name:Shanq-Jang Ruan
Department:Electronic and Computer Engineering
Office:IB 715Phone:+886-2-2737-6411
Email:sjruan@mail.ntust.edu.tw
Research Interest:

Energey-Efficient Image Processing, Low power EDA/VLSI, Embedded Systems Design 

Detail

Name:Chang Hong Lin
Department:Department of Electronic and Computer Engineering
Office:IB-701-1Phone:+886-2-2737-6397
Email:chlin@mail.ntust.edu.tw
Research Interest:
Real-time human action analysis, power and thermal-aware VLSI design, distributed smart cameras, service-oriented architecture, next generation computer architecture

Detail

Research Projects
Title:Manga Segmentation and Vecteorization
Description:Comics and Manga are popular medium for conveying ideas and entertainment.Manga, Japanese comics, have gained worldwide audience from not only Asia but also North America and Europe. With advance in mobile technologies, Manga digitization is important for distribution on these devices. However, scanned conversion still dominates digitization and requires manual intervention to clear up noise, artifacts, and distortions. The process is strenuous and time-consuming, and results are incapable to transform to different resolutions after scanned. Furthermore, the size of a page cannot be fitted into the mobile devices and thus, we would like to segment them for better readability

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Title:Group Motion
Description:Group motion is important for animation and game. However, the computation is time consuming. Therefore, we try to explore the possiblity of presimulating the motion of groups and then dynamically synthesize new motions from existing clips.

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Title:Global Illumination
Description:Global illumination is important for many applications such as animation, computer games, architecture, design and etc. However, the main issue in this field is the slow converging rate of algorithms. This research focus on improving the efficiency.

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Course